![]() ![]() What are the differences between Maya Creative and Maya?įor older readers, the announcement will bring back memories of Maya Complete and Maya Ultimate, the two editions of the software that Autodesk offered during the early 2000s. Like Maya Complete before it, Maya Creative is a cut-down edition aimed at 3D modelling and animation, and lacks the simulation capabilities of the full version of the software. ![]() It can load effects created with the Bifrost simulation framework, but not author them, and lacks Maya’s soft and rigid body dynamics, cloth and hair toolsets, including XGen. In addition, it cannot load third-party plugins, including Substance in Maya and Unreal Engine Live Link, and lacks SDK support for authoring custom plugins. It is available for Windows and macOS only – unlike the full version of Maya, there is no Linux edition. ![]() However, aside from a few smaller features like Paint Effects and the toon shader, it has all of Maya’s key modelling, rigging, animation, rendering and motion graphics tools, plus USD support and Python scripting. Unlike the full version of the software, Maya Creative isn’t available on subscription, only through Flex, the token-based pay-as-you-go pricing system that Autodesk introduced last year. It uses one token per day, as opposed to six per day for Maya itself, which works out at $3/day. Since that scales to roughly $90/month or $1,095/year, that’s significantly lower than the cost of a full Maya subscription, which is currently $225/month or $1,785/year. ![]()
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